APSControlsOverlayComponents
Objective-C
enum APSControlsOverlayComponents {}
Swift
struct APSControlsOverlayComponents : OptionSet
Controls bar components.
-
The current playback time counter.
Declaration
Objective-C
APSCurrentTimeControl = 1 << 0
Swift
static var currentTimeControl: APSControlsOverlayComponents { get }
-
The seek bar (time slider) control.
Declaration
Objective-C
APSTimeSliderControl = 1 << 1
Swift
static var timeSliderControl: APSControlsOverlayComponents { get }
-
The total playback time display.
Declaration
Objective-C
APSTotalTimeControl = 1 << 2
Swift
static var totalTimeControl: APSControlsOverlayComponents { get }
-
The AirPlay video control. This control only appears when an AirPlay ready device is detected in the current network.
Declaration
Objective-C
APSAirPlayControl = 1 << 3
Swift
static var airPlayControl: APSControlsOverlayComponents { get }
-
The fullscreen toggle control.
Declaration
Objective-C
APSFullScreenControl = 1 << 4
Swift
static var fullScreenControl: APSControlsOverlayComponents { get }
-
The seek bar (time slider) control, with mid-seek thumbnail support.
Declaration
Objective-C
APSThumbnailTimeSliderControl = 1 << 5
Swift
static var thumbnailTimeSliderControl: APSControlsOverlayComponents { get }
-
Control allowing the user to return to previous unit in the playlist.
Declaration
Objective-C
APSPreviousControl = 1 << 6
Swift
static var previousControl: APSControlsOverlayComponents { get }
-
Control allowing the user to proceed to the next unit in the playlist.
Declaration
Objective-C
APSNextControl = 1 << 7
Swift
static var nextControl: APSControlsOverlayComponents { get }
-
The play/stop control.
Declaration
Objective-C
APSPlaybackControl = 1 << 8
Swift
static var playbackControl: APSControlsOverlayComponents { get }
-
The ad marks
Declaration
Objective-C
APSAdMarksControl = 1 << 9
Swift
static var adMarksControl: APSControlsOverlayComponents { get }
-
The PiP toggle control
Declaration
Objective-C
APSPiPControl = 1 << 10
Swift
static var piPControl: APSControlsOverlayComponents { get }